Off by default. Runs in a worker thread alongside the game, never on the render loop. You can pause it or turn it down at any time.
Difficulty target ·
| Acquisition cost | · |
| Network gas | paid separately, at submission |
| Spending authorization | none yet |
| Authorization expiry | · |
Finding a proof is not owning a Bun. A proof only becomes a Bun when the contract accepts it and the payment settles. If someone else's proof lands first, yours is void and costs you nothing but the gas you did not spend.
A price rise never silently authorizes a larger payment: every submission carries the maximum you agreed to.
Accepted onchain. Nothing appears here until it settles.
| No confirmed discoveries yet. |
Keep requires no transaction. Rent accrues to the Bun itself, so it travels with the Bun if you sell it. Claiming pays you and keeps the Bun alive. Burning settles the rent, destroys the Bun and issues $BUN.
Connect a wallet to see your Buns.
| Collected (protocol share) | · |
| Queued, awaiting execution | · |
| Spent on executed buybacks | · |
| $BUN bought and burned | · |
Queued is USDC awaiting execution. It has not bought or burned anything yet. Buybacks spend protocol revenue only, never rent owed to holders.
$BUN is created only by burning a Bun. There is no premint and no other issuance route.
A burn reduces supply relative to no burn. It does not guarantee that outstanding supply falls while new issuance continues.
| Official pool | not active |
Accrued and paid are tracked separately. Unclaimed rent remains a liability of the protocol and is held in USDC.